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Manual › The venue

Switching, renaming, duplicating a venue

A venue describes a place: its dimensions, its fixtures and their addresses, its groups, its screens, its DMX connections, its calibrations. You can have several (your theatre, a touring venue, the office for tests) and switch from one to another. A venue can serve several shows.

To get there: Venue menu, last section: Change venue, Rename the venue…, Duplicate the venue…, Delete the venue…. Calibrations are imported and exported with Import the calibrations (lyrescal.ini)… and Export the calibrations…, in the same menu.

The active venue is recalled in the main screen's title, in the form “show @ venue”.

Consequence: if you change venue then save the show, it now belongs to the new venue.

Changing venue

Venue > Change venue opens a submenu with one entry per venue (their name; the tooltip gives the file name). The active venue is ticked. Click another venue to activate it:

The open show is not modified: its scenes now target the fixtures and groups of the same name in the new venue. Whatever does not exist there does not light up.

Creating a venue

At the bottom of the submenu, New venue… asks for the Venue name:. DreamShow creates an empty venue (12 × 18 × 6 m, one universe, the shared fixture library) and activates it. All that remains is to declare its fixtures: venue wizard or Fixtures, addresses, positions.

The file is named after the name (lower case, hyphens), with the extension .venue.json, in the data folder. If a file of that name already exists, creation is refused (“The file … already exists.”): choose another name.

Rename the venue…

Renames the active venue. A window asks “New name (current: …):”.

Duplicate the venue…

Creates a complete copy of the active venue (fixtures, groups, screens, calibrations, connections, manual presets…) under a new name. A window asks “Name of the copy of “…”:”. The copy is created in a new file and then becomes the active venue.

It is the right starting point for a neighbouring venue (same fixture inventory in another place) or for trying out changes without touching the original. As for a new venue, the name must not give a file that already exists.

Delete the venue…

Deletes the active venue's file, after confirmation: “Permanently delete venue “…” (file)? Shows referencing it will say so when opened.”

Importing and exporting calibrations

Moving-head calibrations (see Moving-head calibration) are saved in the venue. These two commands save them in an .ini text file and reload them, for example after a change of venue or to take over the calibrations of an old installation.

Step by step

Preparing a tour in a second venue

  1. Open the show (DreamShow activates its usual venue), then Venue > Duplicate the venue… and name the copy (for example “Tour — Village hall”).
  2. The copy is active and the show stays open: adjust the dimensions, positions and addresses in Venue > Fixtures, addresses, positions…, and the outputs in Venue > DMX connections….
  3. Check the show in the simulation, then save it under another name (File > Save as…): this version of the show belongs to the tour venue, the original stays linked to your venue. (If you reopened the original before this save, DreamShow would switch back to the usual venue.)

Giving a show back to its original venue

  1. Venue > Change venue, choose the original venue.
  2. File > Save: the show remembers this venue again.

Good to know

See also