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Manual › The main screen

Selecting fixtures and adjusting the light

To light a scene, you first tick the fixtures (or groups) to adjust, then set their intensity, colour, position and special channels. These settings make up the scene's final state: the stable lighting it takes on when you arrive on it. Everything is done in the lower part of the Scene settings panel.

To open it: select a scene in the Scenes panel; the selection and the light settings are below the scene settings line, in the Scene settings panel.

How a scene's light is defined

A scene's light comes from two sources:

  1. The final state: the list of settings (intensity, colour, position, special channels) of each group or fixture for this scene. It is the stable state the fade glides towards when you arrive on the scene, and the one it keeps once its timeline has finished. Jumping straight to the scene always gives this same state.
  2. The timeline blocks: temporary variations laid over the final state while the timeline plays (light blocks, effects, trajectories, dynamic effects, blackout…). See Light and effect blocks.

A fixture that does not appear in the final state is set to zero in this scene, unless it is set to “hold” in the venue (a winch, for example), in which case it keeps the value of the previous scene. This is the “not listed = to zero (winch: kept)” reminder shown at the top of the panel.

The settings described here write into the final state of the selected scene. Exception: in effect mode or trajectory mode (orange banner at the top of the panel), they write into the effect or the keyframe being edited.

Each setting is applied almost at once (less than a tenth of a second): the simulation shows it, and if LIVE is on, so do the real fixtures.

Selection — groups and fixtures

The left-hand column, Selection — groups and fixtures, is a tree with check boxes:

The ticking rules:

When a group and its fixtures are ticked, the setting is written only once, under the group's name.

The right-click menu

A right-click in the tree (or on the 2D plan of the simulation) opens a menu:

Selecting in the simulation

You can also select from the venue view:

When all the fixtures of a group are selected this way, the group's box gets ticked, and the tree opens on the selection. See 2D and 3D simulation.

Settings

Above the sliders, a line reminds you of the target: “Settings — no selection”, “Settings —” followed by the target's name when only one is ticked, or “Settings — 4 targets”.

The sliders offered depend on the selected fixtures:

The white channel of an RGB+white fixture has no slider: DreamShow sets it by itself to the minimum of R, G and B.

How the sliders write

Removing from the final state

Palette

To the right of the sliders, the Palette is a colour picture (visible when the selection can do colour):

The Palettes… button below opens the named palettes (colours, positions, beams): see Palettes.

The palette picture is the colorpalette.png file in the data folder. If it is missing, the area stays empty.

Specific settings

The Specific settings column lists the other channels of the selected fixtures: shutter, colour wheel, gobo, prism, zoom, macros, speed, position of a winch… The heading only appears if there are such channels. “Fine” channels (second byte of a 16-bit channel) and reserved channels are not listed.

Each channel takes a suitable form:

Like the sliders, each specific setting is written for all the ticked targets, and a group passes the value on to those fixtures of the group that already have their own special channels in the final state. Changing a beam channel (zoom, focus, gobo…) detaches the target from its beam palette if that palette sets this channel.

Final state (double-click = take back)

The right-hand column, Final state (double-click = take back), lists the scene's settings, one line per group or fixture:

► Lyres — 80 % · RVB 255,120,0 · pan 50 · tilt 35 · Shutter=255 Zoom=128 · [Ambre, Face]

A double-click on a line takes that setting back: the line's target becomes the only one ticked, and the sliders move to its values.

If the final state contains settings for fixtures absent from the current venue (a show that came from another venue), a last line counts them: “(N setting(s) for fixtures absent from this venue — kept in the show, not played)”. They stay in the show file and will come back if you reopen the show in its original venue; Remove the absent ones deletes them permanently.

In effect mode, the heading becomes “Contents of effect “…””; in trajectory mode, “Key frame of “…””.

Creating a group from the selection

The + group (selection) button is in the Libraries panel, below the Groups list:

  1. Tick the fixtures of the future group (in the tree or in the simulation).
  2. Click + group (selection).
  3. Give a name (“Group name (N fixtures):”) and confirm with OK.
  4. The group is added to the venue and saved at once in the venue file. It appears in the Selection — groups and fixtures tree and in the Groups list.

The name must be neither that of an existing group nor the identifier of a fixture (“That name already exists.”). With no fixture ticked, DreamShow replies “Select the fixtures of the future group first.”.

Step by step

Setting a front light to amber at 70 %

  1. Select the scene in Scenes.
  2. Tick the front light group in Selection — groups and fixtures.
  3. Set Dim to 70 %.
  4. Click a soft orange in the Palette, or set R 255, G 150, B 40.
  5. The group's line appears in Final state; the simulation shows the front light on.

Putting a moving head on an actor

  1. Tick the moving head.
  2. Set Pan and Tilt, or more simply use Aim in the simulation (see Aiming and covering a zone with moving heads).
  3. In Specific settings, choose a gobo from its list and set the zoom in degrees.

Taking back and correcting an existing setting

  1. Double-click the line you want in Final state.
  2. Only that target is ticked and the sliders show its values.
  3. Make your corrections; the line updates.

Colouring each cell of an LED bar differently

  1. Tick the bar.
  2. In Specific settings, tick only Cell 1, then click the red in the Palette.
  3. Untick Cell 1, tick Cell 2, click the blue, and so on.
  4. To go back to a single colour, untick all the cells and click in the Palette: all the cells take that colour.

Good to know

See also